reverseProhard
Зиг-заг (Zig-zag)
duckerz
Task: PE64 console app with GLFW/OpenGL that validates flag via GPU shaders. Solution: Extract zlib-compressed GLSL shaders, analyze fragment shader with brainrot naming, invert 8-bit rotations (ROL/ROR), and propagate chain from known prefix through sliding window pairs.
$ ls tags/ techniques/
gpu_shader_reversingglsl_fragment_shader_analysiszlib_decompressionbitwise_rotation_inversionchain_propagation_attacksliding_window_constraint_solvingssbo_readback_analysis
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