gamepwneasy
NoMap3D
HackTheBox
Task: SDL2 raycasting 3D maze game with assets.dmp containing map data. Solution: Parse binary asset format, extract wall layout as ASCII art - the map itself forms the flag text.
$ ls tags/ techniques/
game_hackingmazereverse_engineeringascii_artelf64sdl2raycastingwolfensteinbinary_parsingmap_extraction
binary_asset_parsingmap_extractionascii_art_decodingwall_pattern_visualization
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